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[July 4th] Theonia 1.1 Hotfix 1 - Auctionhouse

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[July 4th] Theonia 1.1 Hotfix 1 - Auctionhouse Empty [July 4th] Theonia 1.1 Hotfix 1 - Auctionhouse

Post  Alexfire Thu Jul 05, 2012 12:42 am

The auction house has finally returned!


It works basically the same however now there is a cap on how much any given item can be sold to the shop this is a temp workaround until we find a better system. Example: someone sells 100 stacks of sugar cane ... it will fill up only as much as possible within in one double chest (for some items it is a single chest) if that means they can only sell half of that then that's how it works... if that means someone else wants to also sell sugar cane they will not be able to do so... it isn't a perfect system by any means but it will have to do for now.


if you try to sell to a full store the sign will be Red showing it cannot be used if you do use it however you will get an odd error message claiming that you don't have the items this is simply just a text error message it does not know how to tell if the shop is full for some reason beyond the red text ... so disregard it.

Me and/or dray will empty the chests periodically based on our own judgement that will somewhat simulate a supply and demand system for now... if you sell a million wheat a day not many people will need it anymore so the chest will be emptied a lot less often. We will do this based entirely on our own judgement and while feedback is awesome complaining will not get the chest emptied if we don't think it should be. that said feel free to remind us if we forget.
Alexfire
Alexfire
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Posts : 397
Join date : 2011-03-17
Age : 34
Location : Canada, Alberta, Calgary

https://theonia.forumotion.com

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